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Morning report


Added a new component reward system. Instead of dropping Raenbo Prismium to buy unlocks, that's now an upgrade material (was always meant to be) and now components themselves drop, so defeating a boss will give a random prize. There's a random chance of a 'blueprint' dropping to buy a specific unlock.

Something as simple as that actually takes quite a lot of work. You need to search your database of components, find which are locked, pick one at random...all simple enough concepts but requiring Faff to accomplish on computer.

Very little to go now before release, in principle. It's a short list anyhow, but may take a while. Next week is going to be fairly busy with other stuff preventing development, no need to get on!


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