Morning report
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The elements needed for the next release are in, meaning it's just tidying and balancing that's needed, but these are actually very challenging. Okay, not the tidying which is just a matter of playing, creating lists of stuff to do, and changing them. But the balancing aspect isn't something you can calculate. I consider it like writing a story, where you want a solid idea in your head of how the whole thing fits together. I have the plot - There are these elements of money and resources and costs to build ships, and a simple, tactical game of building resources - but the specifics of how they fit together are elusive.
I'll add a treasure ship, like the treasure goblins in Diablo 3, and see what I release with. The end game may be quite different.