Iteration 2 (version 0.5) released!
Taking two weeks off over Easter doing nothing but development, I've managed to refine ionAXXIA into a releasable product. Version 0.5 is...
Overdue report
Last post I said there were going to be some delays. Didn't realise it'd be this many! Day-job work has increased, eating into...
Morning Report - cunning curves for regulating random
Been a busy weekend. Upgrades are in, with collectibles and ships getting the upgrades applied. I also extended the upgrades mechanic to...
2018! New 'Morning Reports' planned
Happy 2018! Here's what's been happening... My last update hoped to get ionAXXIA out before December. Ha. Ha ha. Ha ha haaaaa. Suffice to...
Daily...er...monthly update (ugh!)
Sorry for the lack of news! Following an exciting launch on Steam, I've been eager to roll out updates quickly for my players and armed...
Why my most hated tablet device is the one I'd probably recommend getting...
I have owned a fair few touch devices, from a Galaxy Ace phone to a Note tablet to an iPad to a Surface Pro 4. Of these, the one I...
Roadmap released
Updated the website today with a roadmap charting the intended progress and releases for ionAXXIA. You can navigate from the main...
After working 12 hour+ days for a month to hit release today...
...it's not happening, and I'm miserable, but there's nothing I can do about it. The game is ready save for working leaderboards powered...
Guess what? Still delayed! ;)
Sorry I haven't been keeping up with my Daily Blogs, but it's been head down working when not attending weddings. I feel like Network...
Update: The finish line keeps moving!
Apologies for a lack of daily updates, but I'm distracted with development. ;) I've been working furiously to get the public Early Access...