Daily blog - great controls test; must resist temptation to lose focus on my audience - Gamers!
- David Coombes
- Jul 2, 2017
- 1 min read

Nice test of my control refinements today. Two testers experienced both tap controls and advanced, controller like controllers without any problems. Both preferred the advanced controls with their directness, making these successfully transparent. Playability of the game for a casual mobile player was a little rough, though. Notably they didn't use the special ability and simply flew around with auto-fire shooting things. This throws up the temptation to simplify my game, veering from its raison d'être. I set out to create a game that gamers - console and PC players - can enjoy on their mobiles. However, with the vast majority of mobile owners not having those skills, I risk alienating a huge audience...
I must stay strong! Core gamers are bereft of arcade action on their mobile devices, and only novaWARS with its unique control tech can deliver it!
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