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Morning report
I have a semi-breakthrough with my balancing. I have formulae I'm comfortable with for costing most components which should mean they're...
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Adding AI - sentience optional
Adding AI is an odd task. There's no real upper limit - you can just keep going and thinking and improving as long as your target...
Daily - System map working
Trying to get back into the swing of frequent updates, even if not exciting. The star map system is mostly in place. Just needs a lot of...
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Fixing bugs makes bugs
Ever noticed how sometimes when a game gets patched to fix a problem, other problems arise? I realised in testing that my AI was really...
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Procedural maps nearly done
I'm very aware that people have bought ionAXXIA and deserve a good game for their money! So it's full speed to roll out some significant...
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Star system half done
Just finished the basic star procedural star map. Took more effort than I expect. In the end I created a system of a 100 random stars,...
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Iteration 2 started
The release delays certainly took the wind from my sails, but I'm back into proper development now, looking at the procedural level...
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Steam release confirmed! 22nd September
Though an Android release date is still elusive, ionAXXIA has been approved for Steam release and the earliest date is 22nd September....
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We interrupt this game release for some music...
No release yet due to technical issues. Google won't delete my app so I can start again because it's been installed by someone. As that...
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Daily - filling in store details. Oh, and a name change. ;)
First up, let me official announce novaWARS is now ionAXXIA! The brand conflict started in July hasn't been officially resolved because...